Wednesday, June 5, 2013

WIPR : Gameloft's Oregon Trail American Settlers Review

I thought it was a pretty rare treat getting my hands on this game, a rare Gameloft release that, yes, while cloning a popular series (the Ville series from Zynga) it turned out to be a pretty good and addictive game all in all.

Leave it to GameLoft though to shoot themselves with their new game update, ruining what was a pretty good game in the process. Mind you it is not yet completely ruined, and can be fixed... but right now it makes me want the previous version of the game back.

Besides small cosmetic changes here and there several bigger changes have been made, starting with an annoying game synching which seems to crash the game half the Times you try to play it. What a tripe, especially since this was the rare game that played offline well, unlike My Little Pony that suffers constant crashes loading if it's not online.

Disasters are changed. While you have less devastating disasters you also can't use food, wood or money to minimize the damage... you also lose the three choice option for a short pay premium currency or suffer this effect. The worst is building damage has your buildings now burst into flames and you have to craft... get this... paper and fire to fix it. Paper and fire! Also it used to be you could use wood to repair buildings. Can't do that now.

I only just started grinding into this new version, but the rampant crash issue really burned my butter... reminds me of my stupid router... anyway more notes to come as a full review is coming soon. Stay tuned.

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